Launching complex products: HERO8 Black + MAX
Two cameras on one launch day: launch films, a product story, a $1M creator challenge and a retail reel, with ~$50K saved on CG.
I lead launch campaigns and branded content from concept to delivery: building in-house teams, managing outside studios, and finding ways to deliver more for less without lowering the bar.
Two cameras on one launch day: launch films, a product story, a $1M creator challenge and a retail reel, with ~$50K saved on CG.
A hype film plus localized, social and broadcast versions, made with an outside studio and launched with $25K in paid media.
Quick Start tutorials and the Creator Series: a vertical-first tutorial format that cut inbound support calls by 30%.
Branded series with Real Madrid, the NHL and Team USA Olympic hopefuls, from pitch to partner approval.
I'm a Bay Area–based Senior Producer with 10+ years leading launch campaigns, branded series and social-first content at GoPro and Electronic Arts.
At GoPro, I produced eight camera launches from HERO4 to HERO8 + MAX, plus the Karma drone and two software launches, across 80+ shoots in roughly nine countries per launch. I grew from Associate Producer to Senior Producer, and managed six direct reports within a 25-person in-house team.
At EA, I was Senior Producer on the Apex Legends Global Series, helping grow its new X channel to 100K followers in its first year and leading campaigns with internal teams and outside studios.
Today I run Guiding Star Creative, a production and creative project management practice, and I'm open to full-time and freelance roles.
Available for senior producer and creative project management roles, freelance projects and consulting.